Highly versatile Cinematic Designer with 15+ years of AAA game industry experience, an artistic eye, and a solid technical background.

Currently creating cinematics at Remedy Entertainment.

“I love working with cinematics and narrative elements, because I feel that the story is essential to a game’s success. It allows the player to become fully immersed and create an emotional attachment to the characters, thus creating more engaging and memorable gameplay.”

Find me on Social Media